Shrek Super Slam
|Developer:||Shaba Games, 7 Studios, Griptonite Games, Amaze Entertainment, LTI Gray Matter|
|Publisher:||Activision, Activision Blizzard|
|Genre:||Fighting Game, Action Adventure Game|
|Release Date:||October 25, 2005|
|Media Size:||2.51 GB|
Shrek SuperSlam is a 3D multiplayer fighting game. The game features three multiplayer modes: “Melee”, “King of the Hill”, and “Slammageddon”.
In “Melee”, the objective is to earn as many slam points within a two minute time period. For attack, a word bank that says “Slam” will fill up. Once the bank has filled up, the player can unleash a Slam Attack which can hit multiple opponents. For each opponent who’s hit, the player will receive a Slam Point, but if a player get slammed, they’ll lose one. The player with the most slam points after the time limit stops wins.
In “King of the Hill”, the object of the game is to stay atop of a hill the longest, while opponents try and knock each other off. The first player to reach 30 points wins. The longer the player stays on the hill, the more points she/he receive.
In “Slammageddon”, each single attack counts as a Slam.
Every character has a “Slam” attack. Slams all have different effects. For example, Shrek’s Green Storm attack will send his opponents flying as he undergoes flatulence and Pinocchio’s nose extends and he flies towards enemies in an attempt to strike them.
- CPU: Pentium III or Athlon XP.
- CPU SPEED: 800 MHz (Pentium) or 1500+ (Athlon)
- RAM: 128 MB.
- OS: Windows 98/ME/2000/XP.
- VIDEO CARD: 3D Hardware accelerated card required – 100% DirectX 9.0c compliant 32 MB video card (NVIDIA GeForce2+ / ATI Radeon 7200+)